What Bloodborne Can Teach You About Good Writing

Bloodborne, the spiritual successor of Demon’s Souls and Dark Souls, at its surface, might not seem a very complicated game. In fact, you might miss most of its stories and narrative design if you’re not a very good observer and a competent reader of clues. 

I could talk much about how the Souls series manages to get its hidden narratives right, but recently I have played Bloodborne, and there was an explicit line of dialogue that has stuck with me.


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